AStarPathFinding.AStarGame.Draw C# (CSharp) Method

Draw() protected method

protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.Black);

            _spriteBatch.Begin();
            base.Draw(gameTime);
            _spriteBatch.End();
        }