private void ButtonEditActionClick(object sender, EventArgs e)
{
int index = this.GetActionIndex();
using (var dialog = new EditActionDialog())
{
dialog.EnemyAction = this._enemy.actions[index];
if (dialog.ShowDialog(this) == DialogResult.OK)
{
this._enemy.actions[index] = dialog.EnemyAction;
this.RefreshActions();
}
}
}