public YCbCr ( float y, float cb, float cr ) : System | ||
y | float | Y component. |
cb | float | Cb component. |
cr | float | Cr component. |
return | System |
public YCbCr( float y, float cb, float cr )
{
this.Y = Math.Max( 0.0f, Math.Min( 1.0f, y ) );
this.Cb = Math.Max( -0.5f, Math.Min( 0.5f, cb ) );
this.Cr = Math.Max( -0.5f, Math.Min( 0.5f, cr ) );
}
YCbCr::YCbCr ( ) : System |