/*
* The UpdateGame method makes sure everything in the game is correct at any point in time.
* It sets the right words for the buttons and selects new ones if needed.
*/
private void UpdateGame()
{
if (toDoList.Count < 1)
{
CreateEndscreen();
return;
}
currentWord = nextWord;
string wrongTrans;
do
{
wrongTrans = SelectRandomWord(totalWordList).GetTrans();
} while (currentWord.GetTrans().Equals(wrongTrans));
correct = UnityEngine.Random.Range(0, 2);
middleText.GetComponent<UpdateMiddleText>().UpdateText(descWithWord, currentWord.GetTrans(), wrongTrans, correct);
timer.StartTiming();
}