void OnMouseDown()
{
if (!events)
return;
else
events = false;
if (id == 0) {
// SetFrame (1);
// iTween.MoveTo (gameObject, iTween.Hash ("z", -5f, "time", .5f, "delay", 0f, "easetype", "easeInOutQuart", "onComplete", "_btnSTART"));
_btnSTART();
}
if (id == 1) {
// SetFrame (1);
// iTween.MoveTo (gameObject, iTween.Hash ("z", 5f, "time", .5f, "delay", 0f, "easetype", "easeInOutQuart", "onComplete", "_btnABOUT"));
}
if (id == 3) {
// SetFrame (1);
// iTween.MoveTo (gameObject, iTween.Hash ("z", 5f, "time", .5f, "delay", 0f, "easetype", "easeInOutQuart", "onComplete", "_btnBACK"));
}
}