RoadController.SetRoadProperties C# (CSharp) Method

SetRoadProperties() private method

private SetRoadProperties ( ) : void
return void
    private void SetRoadProperties()
    {
        int numOfLanes = _linkProperties.NumberOfLanes;
        if (numOfLanes == 1)
        {
            gameObject.AddComponent<SimViewRoadOne> ();
        }
        else if (numOfLanes == 2)
        {
            gameObject.AddComponent<SimViewRoadTwo> ();
        }
        else if (numOfLanes == 3)
        {
            gameObject.AddComponent<SimViewRoadThree> ();
        }
        else if (numOfLanes == 4)
        {
            gameObject.AddComponent<SimViewRoadFour> ();
        }
    }