private void PreFillArrayList()
{
/*
if (fromTextFile){
string[] lines = fromTextFile.text.Split('\n');
arrayList.InsertRange(0,lines);
return;
}
*/
switch (preFillType) {
case (VariableEnum.Bool):
arrayList.InsertRange(0,preFillBoolList);
break;
case (VariableEnum.Color):
arrayList.InsertRange(0,preFillColorList);
break;
case (VariableEnum.Float):
arrayList.InsertRange(0,preFillFloatList);
break;
case (VariableEnum.GameObject):
arrayList.InsertRange(0,preFillGameObjectList);
break;
case (VariableEnum.Int):
arrayList.InsertRange(0,preFillIntList);
break;
case (VariableEnum.Material):
arrayList.InsertRange(0,preFillMaterialList);
break;
case (VariableEnum.Quaternion):
arrayList.InsertRange(0,preFillQuaternionList);
break;
case (VariableEnum.Rect):
arrayList.InsertRange(0,preFillRectList);
break;
case (VariableEnum.String):
arrayList.InsertRange(0,preFillStringList);
break;
case (VariableEnum.Texture):
arrayList.InsertRange(0,preFillTextureList);
break;
case (VariableEnum.Vector3):
arrayList.InsertRange(0,preFillVector3List);
break;
default:
break;
}
}