PickUp.OnTriggerEnter C# (CSharp) Method

OnTriggerEnter() private method

private OnTriggerEnter ( Collider col ) : void
col Collider
return void
    private void OnTriggerEnter(Collider col)
    {
        // Debug.Log("Hit it!!");
        if (col.tag == "Player")
        {
            if (type == Type.Coin)
            {
                audioMngr.CoinsPlay();
                GetComponent<ParticleSystem>().Play();

                scoreControl.AddPoints(PointsWorth);

            }

            renderers[1].enabled = false;
            gameObject.SetActive(false);
        }
    }