public static bool FallbackSendAckThread()
{
if (sendThreadShouldRun && PhotonNetwork.networkingPeer != null)
{
// check if the client should disconnect after some seconds in background
if (timerToStopConnectionInBackground != null && PhotonNetwork.BackgroundTimeout > 0.001f)
{
if (timerToStopConnectionInBackground.ElapsedMilliseconds > PhotonNetwork.BackgroundTimeout * 1000)
{
return sendThreadShouldRun;
}
}
PhotonNetwork.networkingPeer.SendAcksOnly();
}
return sendThreadShouldRun;
}