public override void OnShow()
{
base.OnShow();
m_heartUI.ShowWindow();
m_coinNumber.SetNumber((int)Unibiller.GetCurrencyBalance("gold"));
UIWindowManager.Singleton.GetUIWindow <UIMainMenu>().ShowWindow();
m_cloud2Sprite.gameObject.SetActive(true);
m_cloudSprite.gameObject.SetActive(true);
m_lastClickStageTime = Timer.GetRealTimeSinceStartUp(); //更新关卡点击时间
m_inputBlocker.SetActive(false);
if (GlobalVars.DeveloperMode)
{
RefreshButtons();
}
Transform curStageTrans = UIToolkits.FindChild(mUIObject.transform, "Stage" + GlobalVars.LastStage); //找到对象
MoveTo(new Vector2(curStageTrans.localPosition.x, curStageTrans.localPosition.y));
}