void Awake()
{
_Instance = this;
foreach (Transform trans in mTrans)
{
if (null != trans)
{
trans.gameObject.SetActive(true);
}
}
mConfig = new NFConfig();
mConfig.Load();
mConfig.GetSelectServer(ref strTargetIP, ref nPort);
NFCKernelModule.Instance.GetLogicClassModule().SetDataPath(mConfig.GetDataPath());
NFCKernelModule.Instance.Init();
}