private void handleKeyboardInput() {
if (Input.GetKey(_forwardKey)) {
Debug.Log("Move me forward: " + (_moveSpeed * Time.deltaTime));
leapMotionOVRController.transform.localPosition += leapMotionOVRController.transform.forward * _moveSpeed * Time.deltaTime;
}
if (Input.GetKey(_backwardKey)) {
leapMotionOVRController.transform.localPosition += leapMotionOVRController.transform.forward * -1 * _moveSpeed * Time.deltaTime;
}
if (Input.GetKey(_leftKey)) {
leapMotionOVRController.transform.localPosition += leapMotionOVRController.transform.right * -1 * _moveSpeed * Time.deltaTime;
}
if (Input.GetKey(_rightKey)) {
leapMotionOVRController.transform.localPosition += leapMotionOVRController.transform.right * _moveSpeed * Time.deltaTime;
}
}