void Update()
{
if (hRoomTrigger)
{
sprite1.SetActive(true);
sprite2.SetActive(true);
sprite3.SetActive(true);
sprite4.SetActive(true);
sprite5.SetActive(true);
sprite6.SetActive(true);
sprite7.SetActive(true);
sprite8.SetActive(true);
sprite9.SetActive(true);
}
else
{
sprite1.SetActive(false);
sprite2.SetActive(false);
sprite3.SetActive(false);
sprite4.SetActive(false);
sprite5.SetActive(false);
sprite6.SetActive(false);
sprite7.SetActive(false);
sprite8.SetActive(false);
sprite9.SetActive(false);
}
}