void OnGUI()
{
if(background)
{
GUI.DrawTexture(new Rect(0, 0, Screen.width, Screen.height), background);
}
if(GUI.Button(new Rect((Screen.width - BUTTON_WIDTH) / 2, (Screen.height + BUTTON_HEIGHT) / 2, BUTTON_WIDTH, BUTTON_HEIGHT), "Play Again"))
{
Application.LoadLevel("Main Menu");
}
}
}