CrowdControllable.addSilence C# (CSharp) Method

addSilence() public method

public addSilence ( float duration ) : void
duration float
return void
    public void addSilence(float duration)
    {
        if(canSilence == true)
        {
            Effect newSilence = new Effect(2, duration);
            silences.Add(newSilence);
            isSilenced = true;

            floatText.GetComponent<TextMesh>().text = "Silenced!";
            Instantiate(floatText, effectPosition, Quaternion.identity);
        }
    }