Co5648ReadUInt32.StartListeningTcp C# (CSharp) Method

StartListeningTcp() public static method

public static StartListeningTcp ( ) : void
return void
    public static void StartListeningTcp() 
    {
        TcpThreadListener listener = new TcpThreadListener(0);
        NetworkStream ns = null;
        BinaryReader br = null;

        try 
        {
            listener.Start();
            IPEndPoint ipe = (IPEndPoint) listener.LocalEndpoint;
            Interlocked.Exchange(ref iPortNumber, ipe.Port);
            Console.WriteLine("Using port: {0}", iPortNumber);
            m_PortSetEvent.Set();

            Socket s = listener.AcceptSocket();
            ns = new NetworkStream(s);
            br = new BinaryReader( ns );   
            UInt32 iTemp ;
            for(int i = 0 ; i < ui32Arr.Length ; i++) 
            {
                iTemp = br.ReadUInt32();
                if(iTemp != ui32Arr[i]) 
                {
                    iCountErrors++;
                    Console.WriteLine( "Error_5453c_"+i+"! Expected=="+ui32Arr[i]+", got=="+iTemp);
                }
            }
            Console.WriteLine("We are done with the listening");
        }
        catch(Exception e) 
        {
            iCountErrors++ ;
            Console.WriteLine("Exception receiving Teleportation: " + e.Message + Environment.NewLine + e.StackTrace);
            m_PortSetEvent.Set();
        }
        finally
        {
            if (listener != null)
            {
                listener.Stop();
            }
            if (ns != null)
            {
                ns.Close();
            }
            if(br != null)
            {
                br.Close();
            }
        } //finally
    }
    internal class TcpThreadListener : TcpListener