private void OnGUI()
{
draw = (TextureImporterSetting.show) ? false: true;
draw = (Application.isPlaying) ? false: true;
if( fType == fTypes.Length-1 )
{
draw = false;
ExportTypesWindow.Init( ((BitmapSaverWindow)this) );
}
Handles.DrawLine( new Vector3( 0,0,0), new Vector3(10,0,0));
Handles.BeginGUI();
AutoEditorResizer();
GUI.enabled = draw ;
DrawDragLine( new Rect( 15, 98, EditorRect.width-30, EditorRect.height - 190));
DrawDirectory();
DrawFileList();
DrawExporter();
if( TextureImporterSetting.show ) TextureImporterWindow.Init( EditorRect );
Repaint();
ResetStyles();
Handles.EndGUI();
}