BattleComposition.AddUnitsForTeamA C# (CSharp) Method

AddUnitsForTeamA() public method

public AddUnitsForTeamA ( ControllableUnit, controllableUnit ) : void
controllableUnit ControllableUnit,
return void
    public void AddUnitsForTeamA(ControllableUnit controllableUnit)
    {
        if(this.teamAUnits.ContainsKey(controllableUnit.GetUnitName())) {
            Debug.LogError("Cannot add " +controllableUnit.GetUnitName()+ ". It already exists for team A roster.");
        }
        else {
            this.teamAUnits.Add(controllableUnit.GetUnitName(), controllableUnit);
        }
    }