AnimationBaker.ResetFlags C# (CSharp) Method

ResetFlags() private method

private ResetFlags ( ) : void
return void
    void ResetFlags()
    {
        totalSamples = curSample;
        curSample = -1;
        nextSampleTime = 0f;
        Debug.Log ("flags resetted,total samples:"+totalSamples);
        countersReseted = true;
        animClip.samples = samples;
        animClip.totalSamples = totalSamples;
        animClip.name = curAnimationName;
        isRecording = false;
        if(createDumpFile){
            string newDumpFileFolderPath = dumpFileFolderPath+sourceSkeleton.name+"/";
            BINS.CreateFolder(newDumpFileFolderPath);
            BINS.Save(animClip,newDumpFileFolderPath,clipNamePrefix+animClip.name+".anm");
            //AssetDatabase.Refresh();
            //EditorApplication.isPlaying = false;
        }

        if(dumpAutoBake){
            ConvertDumpToUnityAnimationFile();
            //if(EditorApplication.isPaused || EditorApplication.isPlaying)
                //EditorApplication.isPlaying = false;
        }
        AnimationBaker.cycleProcessed = true;
        string status = "cycle status:";
        if(AnimationBaker.cycleProcessed)
            status+=" processed";
        else status+=" in progress";
        Debug.Log (status);
    }