public WaveOutputMode[] GetSupportedWaveOutputModes()
{
uint count = OpenNIImporter.xnGetSupportedWaveOutputModesCount(this.InternalObject);
WaveOutputMode[] modes = new WaveOutputMode[count];
UInt32 status = OpenNIImporter.xnGetSupportedWaveOutputModes(this.InternalObject, modes, ref count);
WrapperUtils.CheckStatus(status);
return modes;
}