public Vector2d add(Vector2d v) { Vector2d ret = new Vector2d(touchvgPINVOKE.Vector2d_add(swigCPtr, Vector2d.getCPtr(v)), true); if (touchvgPINVOKE.SWIGPendingException.Pending) throw touchvgPINVOKE.SWIGPendingException.Retrieve(); return ret; }