touchvg.core.Matrix2d.shearing C# (CSharp) Method

shearing() public static method

public static shearing ( float sx, float sy, Point2d pnt ) : Matrix2d
sx float
sy float
pnt Point2d
return Matrix2d
  public static Matrix2d shearing(float sx, float sy, Point2d pnt) {
    Matrix2d ret = new Matrix2d(touchvgPINVOKE.Matrix2d_shearing__SWIG_0(sx, sy, Point2d.getCPtr(pnt)), true);
    if (touchvgPINVOKE.SWIGPendingException.Pending) throw touchvgPINVOKE.SWIGPendingException.Retrieve();
    return ret;
  }

Same methods

Matrix2d::shearing ( float sx, float sy ) : Matrix2d