private double[] selectRandom(double[] sensors)
{
double[] results = new double[sensors.Length + 2];
sensors.CopyTo(results, 0);
// Randomly select an orientation and a velocity
results[sensors.Length - 2] = _random.Next(_numOrientationActions) / (double)(_numOrientationActions-1);
results[sensors.Length - 1] = _random.Next(_numVelocityActions) / (double)(_numVelocityActions-1);
return results;
}