java.util.Vector.add C# (CSharp) Method

add() public method

public add ( java arg0 ) : bool
arg0 java
return bool
        public override bool add(java.lang.Object arg0)
        {
            return global::MonoJavaBridge.JavaBridge.CallBooleanMethod(this, global::java.util.Vector.staticClass, "add", "(Ljava/lang/Object;)Z", ref global::java.util.Vector._m1, global::MonoJavaBridge.JavaBridge.ConvertToValue(arg0));
        }

Same methods

Vector::add ( int arg0, java arg1 ) : void

Usage Example

 public virtual void initialize(object[] xData, object[] yData, object[] zData)
 {
   this.xValues = (Number[]) new Double[xData.Length];
   this.yValues = (Number[]) new Double[yData.Length];
   this.zValues = (Number[]) new Double[zData.Length];
   Vector vector = new Vector();
   double num = 1.123452E+31;
   for (int index1 = 0; index1 < this.xValues.Length; ++index1)
   {
     if (xData[index1] != null)
     {
       Number number;
       if (xData[index1] is Number)
         number = (Number) xData[index1];
       else if (xData[index1] is Date)
       {
         this.dateAxis[0] = true;
         Date date = (Date) xData[index1];
         Long.__\u003Cclinit\u003E();
         number = (Number) new Long(date.getTime());
       }
       else
         number = (Number) new Integer(0);
       Number[] numberArray = this.xValues;
       int index2 = index1;
       Double.__\u003Cclinit\u003E();
       Double @double = new Double(number.doubleValue());
       numberArray[index2] = (Number) @double;
       if (num != this.xValues[index1].doubleValue())
       {
         vector.add((object) new Integer(index1));
         num = this.xValues[index1].doubleValue();
       }
     }
   }
   object[] objArray = vector.toArray();
   this.xIndex = new int[objArray.Length];
   for (int index = 0; index < objArray.Length; ++index)
     this.xIndex[index] = ((Integer) objArray[index]).intValue();
   for (int index = 0; index < this.yValues.Length; ++index)
   {
     this.yValues[index] = (Number) yData[index];
     if (zData[index] != null)
       this.zValues[index] = (Number) zData[index];
   }
 }