void deinitialize()
{
//for (ItemClasses::iterator i = mItemClasses.begin(),
// i_end = mItemClasses.end(); i != i_end; ++i)
//{
// delete i.second;
//}
//for (std::map< unsigned int, EquipSlotInfo* >::iterator it =
// mEquipSlotsInfo.begin(), it_end = mEquipSlotsInfo.end(); it != it_end;
// ++it)
//{
// delete it.second;
//}
//mItemClasses.clear();
//mItemClassesByName.clear();
}