void getPost(Character c)
{
// let the postman know to expect some post for this character
Program.postMan.addCharacter(c);
// send message to account server with id of retrieving player
Logger.Write(LogLevel.Debug, "Sending GCMSG_REQUEST_POST");
MessageOut outmsg=new MessageOut(Protocol.GCMSG_REQUEST_POST);
outmsg.writeInt32(c.getDatabaseID());
send(outmsg);
}