public ByteBuffer Append(char c)
{
return Append_i(c);
}
ByteBuffer::Append ( ByteBuffer buf ) : ByteBuffer | |
ByteBuffer::Append ( byte b ) : ByteBuffer | |
ByteBuffer::Append ( byte b, int off, int len ) : ByteBuffer | |
ByteBuffer::Append ( double d ) : ByteBuffer | |
ByteBuffer::Append ( float i ) : ByteBuffer | |
ByteBuffer::Append ( int i ) : ByteBuffer | |
ByteBuffer::Append ( long i ) : ByteBuffer | |
ByteBuffer::Append ( string str ) : ByteBuffer |
private void SerArray(PdfArray array, int level, ByteBuffer bb, Dictionary <RefKey, int> serialized) { bb.Append("$A"); if (level <= 0) { return; } for (int k = 0; k < array.Size; ++k) { SerObject(array[k], level, bb, serialized); } }