hyades.ShapeBuilder.Transform C# (CSharp) Method

Transform() public static method

public static Transform ( Matrix &transform, List vertices ) : List
transform Matrix
vertices List
return List
        public static List<Vector3> Transform(ref Matrix transform, List<Vector3> vertices)
        {
            List<Vector3> world_vertices = new List<Vector3>(vertices.Count);

            for (int i = 0; i < vertices.Count; i++)
            {
                Vector3 vertex = vertices[i];
                Vector3.Transform(ref vertex, ref transform, out vertex);
                world_vertices.Add(vertex);
            }

            return world_vertices;
        }