hyades.entity.Bubble.DrawReflection C# (CSharp) Method

DrawReflection() public method

public DrawReflection ( GraphicsDevice device, Camera camera ) : void
device GraphicsDevice
camera Camera
return void
        public void DrawReflection(GraphicsDevice device, Camera camera)
        {
            if (popped)
                return;

            float size = (body.aabb.max - body.aabb.min).Length() * 0.7f;
            SpriteRenderer spriterenderer = SpriteRenderer.GetInstance(device);
            spriterenderer.Begin(camera);
            spriterenderer.Add(Resources.bubble_reflection_texture_region, new Color(1f, 1f, 1f, 0.8f), body.aabb.min.X + size * 0.09f, body.aabb.min.Y, 0.001f, size, size, 0, 0, 0);
            spriterenderer.End();
        }