hds.BootingHelperRsi.generatePlayerSpawnPacket C# (CSharp) Method

generatePlayerSpawnPacket() public method

public generatePlayerSpawnPacket ( WorldClient client, UInt16 spawnIdCounter ) : byte[]
client WorldClient
spawnIdCounter System.UInt16
return byte[]
        public byte[] generatePlayerSpawnPacket(WorldClient client, UInt16 spawnIdCounter)
        {
            DynamicArray rsiPacket;
            DynamicArray creationPacket;
            playerRSIPacket(out rsiPacket, out creationPacket, client, spawnIdCounter);

            // Same as generate Self without viewData
            rsiPacket.append(creationPacket.getBytes());
            return rsiPacket.getBytes();
        }