geneticAlgo.indiv.eval C# (CSharp) Method

eval() public method

public eval ( bool set_eval = true ) : void
set_eval bool
return void
        public void eval(bool set_eval = true)
        {
            GameObject link = UnityEngine.Object.Instantiate(Resources.Load("Link")) as GameObject;
            if (set_eval)
                link.GetComponent<LinkTansegrity_IA>().Init(this, link);
            else
                link.GetComponent<LinkTansegrity_IA>().Init(this, link, true);
        }