fliXNA_xbox.FlxGamepad.vibrate C# (CSharp) Method

vibrate() public method

Simple Controller vibration
public vibrate ( float Duration = 0.5f ) : void
Duration float The length in seconds the vibration should last
return void
        public void vibrate(float Duration = 0.5f)
        {
            vibrate(Duration, 0.15f, 0.15f);
        }

Same methods

FlxGamepad::vibrate ( float Duration = 0.5f, float Intensity = 0.15f ) : void
FlxGamepad::vibrate ( float Duration = 0.5f, float IntensityLeftMotor = 0.15f, float IntensityRightMotor = 0.15f, bool ShakeScreen = false ) : void