fCraft.WorldManager.RaiseMainWorldChangedEvent C# (CSharp) Method

RaiseMainWorldChangedEvent() private static method

private static RaiseMainWorldChangedEvent ( [ oldWorld, [ newWorld ) : void
oldWorld [
newWorld [
return void
        private static void RaiseMainWorldChangedEvent( [CanBeNull] World oldWorld, [NotNull] World newWorld )
        {
            if ( newWorld == null )
                throw new ArgumentNullException( "newWorld" );
            var h = MainWorldChanged;
            if ( h != null )
                h( null, new MainWorldChangedEventArgs( oldWorld, newWorld ) );
        }