public VanillaMapGenParameters() {
Generator = VanillaMapGen.Instance;
AddFlowers = true;
AddMushrooms = true;
AddCaves = true;
AddTrees = true;
TerrainFeatureOctaves = 6;
TerrainDetailOctaves = 8;
WaterSpawnDensity = 8000;
LavaSpawnDensity = 20000;
FlowerClusterDensity = 3000;
FlowerSpread = 6;
FlowerChainsPerCluster = 10;
FlowersPerChain = 5;
ShroomClusterDensity = 2000;
ShroomChainsPerCluster = 20;
ShroomHopsPerChain = 5;
ShroomSpreadHorizontal = 6;
ShroomSpreadVertical = 2;
TreeClusterDensity = 4000;
TreeChainsPerCluster = 20;
TreeHopsPerChain = 20;
TreeSpread = 6;
TreePlantRatio = 4;
OreDensity = 1;
CaveDensity = 1;
lock( SeedRng ) {
Seed = SeedRng.Next();
}
}