fCraft.VanillaMapGenParameters.VanillaMapGenParameters C# (CSharp) Method

VanillaMapGenParameters() public method

public VanillaMapGenParameters ( ) : System
return System
        public VanillaMapGenParameters() {
            Generator = VanillaMapGen.Instance;

            AddFlowers = true;
            AddMushrooms = true;
            AddCaves = true;
            AddTrees = true;
            TerrainFeatureOctaves = 6;
            TerrainDetailOctaves = 8;
            WaterSpawnDensity = 8000;
            LavaSpawnDensity = 20000;
            FlowerClusterDensity = 3000;
            FlowerSpread = 6;
            FlowerChainsPerCluster = 10;
            FlowersPerChain = 5;
            ShroomClusterDensity = 2000;
            ShroomChainsPerCluster = 20;
            ShroomHopsPerChain = 5;
            ShroomSpreadHorizontal = 6;
            ShroomSpreadVertical = 2;
            TreeClusterDensity = 4000;
            TreeChainsPerCluster = 20;
            TreeHopsPerChain = 20;
            TreeSpread = 6;
            TreePlantRatio = 4;
            OreDensity = 1;
            CaveDensity = 1;
            lock( SeedRng ) {
                Seed = SeedRng.Next();
            }
        }

Same methods

VanillaMapGenParameters::VanillaMapGenParameters ( System.Xml.Linq.XElement baseElement ) : System