fCraft.UI.InitializeComponent C# (CSharp) Method

InitializeComponent() private method

Required method for Designer support - do not modify the contents of this method with the code editor.
private InitializeComponent ( ) : void
return void
        private void InitializeComponent() {
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.SuspendLayout();
            // 
            // textBox1
            // 
            this.textBox1.Anchor = ( (System.Windows.Forms.AnchorStyles)( ( ( ( System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom )
                        | System.Windows.Forms.AnchorStyles.Left )
                        | System.Windows.Forms.AnchorStyles.Right ) ) );
            this.textBox1.Font = new System.Drawing.Font( "Lucida Console", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ( (byte)( 0 ) ) );
            this.textBox1.Location = new System.Drawing.Point( 13, 13 );
            this.textBox1.Multiline = true;
            this.textBox1.Name = "textBox1";
            this.textBox1.ReadOnly = true;
            this.textBox1.ScrollBars = System.Windows.Forms.ScrollBars.Both;
            this.textBox1.Size = new System.Drawing.Size( 609, 454 );
            this.textBox1.TabIndex = 0;
            // 
            // UI
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF( 6F, 13F );
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size( 634, 479 );
            this.Controls.Add( this.textBox1 );
            this.Name = "UI";
            this.Text = "fCraft";
            this.ResumeLayout( false );
            this.PerformLayout();

        }