fCraft.RankManager.GenerateId C# (CSharp) Method

GenerateId() private method

private GenerateId ( ) : string
return string
        public static string GenerateId() {
            return Server.GetRandomString(16);
        }

Usage Example

Example #1
0
        /// <summary> Creates a new Rank object from given XML definition.
        /// XML schema is expected to match the output of Rank.Serialize() </summary>
        /// <param name="el"> XML element to parse as a rank. </param>
        /// <exception cref="ArgumentNullException"> el is null </exception>
        /// <exception cref="RankDefinitionException"> Given XML element could not be parsed as a rank definition. </exception>
        public Rank([NotNull] XElement el)
            : this()
        {
            if (el == null)
            {
                throw new ArgumentNullException("el");
            }

            // Name
            XAttribute attr = el.Attribute("name");

            if (attr == null)
            {
                throw new RankDefinitionException(null, "Rank definition with no name was ignored.");
            }
            else if (!IsValidRankName(attr.Value.Trim()))
            {
                throw new RankDefinitionException(Name,
                                                  "Invalid name specified for rank \"{0}\". " +
                                                  "Rank names can only contain letters, digits, and underscores. " +
                                                  "Rank definition was ignored.",
                                                  Name);
            }
            else
            {
                // duplicate Name check is done in RankManager.AddRank()
                Name = attr.Value.Trim();
            }

            // ID
            attr = el.Attribute("id");
            if (attr == null)
            {
                Id = RankManager.GenerateId();
                Logger.Log(LogType.Warning,
                           "Rank({0}): No ID specified; issued a new unique ID: {1}",
                           Name,
                           Id);
            }
            else if (!IsValidID(attr.Value.Trim()))
            {
                Id = RankManager.GenerateId();
                Logger.Log(LogType.Warning,
                           "Rank({0}): Invalid ID specified (must be alphanumeric, and exactly 16 characters long); issued a new unique ID: {1}",
                           Name,
                           Id);
            }
            else
            {
                Id = attr.Value.Trim();
                // duplicate ID check is done in RankManager.AddRank()
            }

            FullName = Name + "#" + Id;

            // Color (optional)
            if ((attr = el.Attribute("color")) != null)
            {
                string color = ChatColor.Parse(attr.Value);
                if (color == null)
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse rank color. Assuming default (none).",
                               Name);
                    Color = ChatColor.White;
                }
                else
                {
                    Color = color;
                }
            }
            else
            {
                Color = ChatColor.White;
            }

            // Prefix (optional)
            if ((attr = el.Attribute("prefix")) != null)
            {
                if (IsValidPrefix(attr.Value))
                {
                    Prefix = attr.Value;
                }
                else
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Invalid prefix format. Expecting 1 character.",
                               Name);
                }
            }

            // AntiGrief block limit (assuming unlimited if not given)
            int        value;
            XAttribute agBlocks  = el.Attribute("antiGriefBlocks");
            XAttribute agSeconds = el.Attribute("antiGriefSeconds");

            if (agBlocks != null && agSeconds != null)
            {
                if (Int32.TryParse(agBlocks.Value, out value))
                {
                    if (value >= 0 && value < 1000)
                    {
                        AntiGriefBlocks = value;
                    }
                    else
                    {
                        Logger.Log(LogType.Warning,
                                   "Rank({0}): Value for antiGriefBlocks is not within valid range (0-1000). Assuming default ({1}).",
                                   Name,
                                   AntiGriefBlocks);
                    }
                }
                else
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse the value for antiGriefBlocks. Assuming default ({1}).",
                               Name,
                               AntiGriefBlocks);
                }

                if (Int32.TryParse(agSeconds.Value, out value))
                {
                    if (value >= 0 && value < 100)
                    {
                        AntiGriefSeconds = value;
                    }
                    else
                    {
                        Logger.Log(LogType.Warning,
                                   "Rank({0}): Value for antiGriefSeconds is not within valid range (0-100). Assuming default ({1}).",
                                   Name,
                                   AntiGriefSeconds);
                    }
                }
                else
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse the value for antiGriefSeconds. Assuming default ({1}).",
                               Name,
                               AntiGriefSeconds);
                }
            }

            // Draw command limit, in number-of-blocks (assuming unlimited if not given)
            if ((attr = el.Attribute("drawLimit")) != null)
            {
                if (Int32.TryParse(attr.Value, out value))
                {
                    if (value >= 0 && value < 100000000)
                    {
                        DrawLimit = value;
                    }
                    else
                    {
                        Logger.Log(LogType.Warning,
                                   "Rank({0}): Value for drawLimit is not within valid range (0-100000000). Assuming default ({1}).",
                                   Name,
                                   DrawLimit);
                    }
                }
                else
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse the value for drawLimit. Assuming default ({1}).",
                               Name,
                               DrawLimit);
                }
            }

            // Idle kick timer, in minutes. (assuming 'never' if not given)
            if ((attr = el.Attribute("idleKickAfter")) != null)
            {
                if (!Int32.TryParse(attr.Value, out IdleKickTimer))
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse the value for idleKickAfter. Assuming 0 (never).",
                               Name);
                    IdleKickTimer = 0;
                }
            }
            else
            {
                IdleKickTimer = 0;
            }

            // Reserved slot. (assuming 'no' if not given)
            if ((attr = el.Attribute("reserveSlot")) != null)
            {
                if (!Boolean.TryParse(attr.Value, out HasReservedSlot))
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse value for reserveSlot. Assuming \"false\".",
                               Name);
                    HasReservedSlot = false;
                }
            }
            else
            {
                HasReservedSlot = false;
            }

            // Security circumvention. (assuming 'no' if not given)
            if ((attr = el.Attribute("allowSecurityCircumvention")) != null)
            {
                if (!Boolean.TryParse(attr.Value, out AllowSecurityCircumvention))
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse the value for allowSecurityCircumvention. Assuming \"false\".",
                               Name);
                    AllowSecurityCircumvention = false;
                }
            }
            else
            {
                AllowSecurityCircumvention = false;
            }

            // Copy slots (assuming default 2 if not given)
            if ((attr = el.Attribute("copySlots")) != null)
            {
                if (Int32.TryParse(attr.Value, out value))
                {
                    if (value > 0 && value < 256)
                    {
                        CopySlots = value;
                    }
                    else
                    {
                        Logger.Log(LogType.Warning,
                                   "Rank({0}): Value for copySlots is not within valid range (1-255). Assuming default ({1}).",
                                   Name,
                                   CopySlots);
                    }
                }
                else
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse the value for copySlots. Assuming default ({1}).",
                               Name,
                               CopySlots);
                }
            }

            // Fill limit (assuming default 32 if not given)
            if ((attr = el.Attribute("fillLimit")) != null)
            {
                if (Int32.TryParse(attr.Value, out value))
                {
                    if (value < 1)
                    {
                        Logger.Log(LogType.Warning,
                                   "Rank({0}): Value for fillLimit may not be negative. Assuming default ({1}).",
                                   Name,
                                   FillLimit);
                    }
                    else if (value > 2048)
                    {
                        FillLimit = 2048;
                    }
                    else
                    {
                        FillLimit = value;
                    }
                }
                else
                {
                    Logger.Log(LogType.Warning,
                               "Rank({0}): Could not parse the value for fillLimit. Assuming default ({1}).",
                               Name,
                               FillLimit);
                }
            }

            // Permissions
            for (int i = 0; i < PermissionNames.Length; i++)
            {
                string   permission = PermissionNames[i];
                XElement temp;
                if ((temp = el.Element(permission)) != null)
                {
                    Permissions[i] = true;
                    if ((attr = temp.Attribute("max")) != null)
                    {
                        permissionLimitStrings[i] = attr.Value;
                    }
                }
            }

            // check consistency of ban permissions
            if (!Can(Permission.Ban) && (Can(Permission.BanAll) || Can(Permission.BanIP)))
            {
                Logger.Log(LogType.Warning,
                           "Rank({0}): Rank is allowed to BanIP and/or BanAll but not allowed to Ban. " +
                           "Assuming that all ban permissions were meant to be off.",
                           Name);
                Permissions[(int)Permission.BanIP]  = false;
                Permissions[(int)Permission.BanAll] = false;
            }

            // check consistency of patrol permissions
            if (!Can(Permission.Teleport) && Can(Permission.Patrol))
            {
                Logger.Log(LogType.Warning,
                           "Rank({0}): Rank is allowed to Patrol but not allowed to Teleport. " +
                           "Assuming that Patrol permission was meant to be off.",
                           Name);
                Permissions[(int)Permission.Patrol] = false;
            }

            // check consistency of draw permissions
            if (!Can(Permission.Draw) && Can(Permission.DrawAdvanced))
            {
                Logger.Log(LogType.Warning,
                           "Rank({0}): Rank is allowed to DrawAdvanced but not allowed to Draw. " +
                           "Assuming that DrawAdvanced permission was meant to be off.",
                           Name);
                Permissions[(int)Permission.DrawAdvanced] = false;
            }

            // check consistency of Undo permissions
            if (!Can(Permission.UndoOthersActions) && Can(Permission.UndoAll))
            {
                Logger.Log(LogType.Warning,
                           "Rank({0}): Rank is allowed to UndoAll but not allowed to UndoOthersActions. " +
                           "Assuming that UndoAll permission was meant to be off.",
                           Name);
                Permissions[(int)Permission.UndoAll] = false;
            }
        }