private void LoadPlugins()
{
if ( Plugins.Count > 0 ) {
foreach ( Plugin plugin in Plugins ) {
Logger.Log( LogType.ConsoleOutput, "PluginManager: Loading plugin " + plugin.Name );
try {
plugin.Initialize();
} catch ( Exception ex ) {
Logger.Log( LogType.Error, "PluginManager: Failed loading plugin " + plugin.Name + ": " + ex );
}
}
}
}