fCraft.PluginConfig.Save C# (CSharp) Method

Save() public method

public Save ( Plugin plugin, String file ) : void
plugin Plugin
file String
return void
        public virtual void Save( Plugin plugin, String file )
        {
            // Append plugin directory
            String realFile = "plugins/" + plugin.Name + "/" + file;
            PluginConfigSerializer.Serialize( realFile, this );
        }
PluginConfig