fCraft.PlayerProximityTracker.PlayerProximityTracker C# (CSharp) Method

PlayerProximityTracker() public method

public PlayerProximityTracker ( int xSize, int ySize, World world ) : System
xSize int
ySize int
world World
return System
        public PlayerProximityTracker( int xSize, int ySize, World world )
        {
            _players = new List<Player>[xSize, ySize];
            foreach ( Player p in world.Players ) {
                AddPlayer( p, p.Position.ToBlockCoords() );
            }
        }