fCraft.Physics.Load C# (CSharp) Method

Load() public static method

public static Load ( ) : void
return void
        public static void Load()
        {
            Player.PlacingBlock += PlantPhysics.blockSquash;
            SchedulerTask drownCheck = Scheduler.NewBackgroundTask( WaterPhysics.drownCheck ).RunForever( TimeSpan.FromSeconds( 3 ) );
            Player.PlacingBlock += PlayerPlacingPhysics;
        }