public static bool DoesNameExist( World world, String name )
{
if ( world.Map.MessageBlocks != null ) {
if ( world.Map.MessageBlocks.Count > 0 ) {
foreach ( MessageBlock MessageBlock in world.Map.MessageBlocks ) {
if ( MessageBlock.Name.Equals( name ) ) {
return true;
}
}
}
}
return false;
}