public override void MakeFoliage()
{
int start = Pos[1];
int end = start + Height + 1;
for ( int y = start; y < end; y++ ) {
for ( int i = 0; i < 2; i++ ) {
int xoff = Args.Rand.Next( 0, 2 ) * 2 - 1;
int zoff = Args.Rand.Next( 0, 2 ) * 2 - 1;
Args.PlaceBlock( Pos[0] + xoff, Pos[2] + zoff, y, Args.FoliageBlock );
}
}
}