static void MeHandler(Player player, Command cmd)
{
if (player.Info.IsMuted)
{
player.MessageMuted();
return;
}
if (player.DetectChatSpam())
{
return;
}
string msg = cmd.NextAll().Trim();
if (msg.Length > 0)
{
player.Info.ProcessMessageWritten();
if (player.Can(Permission.UseColorCodes) && msg.Contains("%"))
{
msg = Color.ReplacePercentCodes(msg);
}
Chat.SendMe(player, msg);
}
}