void Announce( TimeSpan timeLeft ) {
if( timeLeft.Ticks < 0 ) return;
if( String.IsNullOrEmpty( Message ) ) {
Chat.SendSay( Player.Console, "(Timer) " + timeLeft.ToMiniString() );
} else {
Chat.SendSay( Player.Console,
String.Format( "(Timer) {0} until {1}",
timeLeft.ToMiniString(),
Message ) );
}
}