fCraft.Chat.SendPM C# (CSharp) Method

SendPM() public static method

Sends a private message (PM). Does NOT send a copy of the message to the sender.
public static SendPM ( [ from, [ to, [ rawMessage ) : bool
from [ Sender player.
to [ Recepient player.
rawMessage [ Message text.
return bool
        public static bool SendPM( [NotNull] Player from, [NotNull] Player to, [NotNull] string rawMessage ) {
            if ( from == null )
                throw new ArgumentNullException( "from" );
            if ( to == null )
                throw new ArgumentNullException( "to" );
            if ( rawMessage == null )
                throw new ArgumentNullException( "rawMessage" );
            var recepientList = new[] { to };
            string formattedMessage = String.Format( "&Pfrom {0}: {1}",
                                                     from.Name, rawMessage );

            var e = new ChatSendingEventArgs( from,
                                              rawMessage,
                                              formattedMessage,
                                              ChatMessageType.PM,
                                              recepientList );

            if ( !SendInternal( e ) )
                return false;

            Logger.Log( LogType.PrivateChat,
                        "{0} to {1}: {2}",
                        from.Name, to.Name, rawMessage );
            return true;
        }

Usage Example

Example #1
0
        static void ReplyHandler([NotNull] Player player, [NotNull] CommandReader cmd)
        {
            string messageText = cmd.NextAll();

            if (messageText.Length == 0)
            {
                player.Message("Reply: No message to send!");
                return;
            }
            string targetName = player.LastPrivateMessageSender;

            if (targetName != null)
            {
                Player targetPlayer = Server.FindPlayerExact(player,
                                                             targetName,
                                                             SearchOptions.IncludeHidden);
                if (targetPlayer != null)
                {
                    if (player.CanSee(targetPlayer))
                    {
                        if (targetPlayer.IsDeaf)
                        {
                            player.Message("Cannot PM {0}&S: they are currently deaf.", targetPlayer.ClassyName);
                        }
                        else if (targetPlayer.IsIgnoring(player.Info))
                        {
                            player.Message("&WCannot PM {0}&W: you are ignored.", targetPlayer.ClassyName);
                        }
                        else
                        {
                            Chat.SendPM(player, targetPlayer, messageText);
                            player.MessageNow("&Pto {0}: {1}", targetPlayer.Name, messageText);
                        }
                    }
                    else
                    {
                        player.Message("Reply: Cannot send message; player {0}&S is offline.",
                                       PlayerDB.FindExactClassyName(targetName));
                        if (targetPlayer.CanHear(player))
                        {
                            Chat.SendPM(player, targetPlayer, messageText);
                            player.Info.DecrementMessageWritten();
                        }
                    }
                }
                else
                {
                    player.Message("Reply: Cannot send message; player {0}&S is offline.",
                                   PlayerDB.FindExactClassyName(targetName));
                }
            }
            else
            {
                player.Message("Reply: You have not sent any messages yet.");
            }
        }
All Usage Examples Of fCraft.Chat::SendPM