fCraft.MapGeneration.ForesterArgs.PlaceBlock C# (CSharp) Method

PlaceBlock() private method

private PlaceBlock ( Vector3I coord, Block block ) : void
coord Vector3I
block Block
return void
        internal void PlaceBlock(Vector3I coord, Block block) {
            // todo: rewrite the whole thing to use XYZ coords
            var h = BlockPlacing;
            if (h != null) h(this, new ForesterBlockPlacingEventArgs(new Vector3I(coord.X, coord.Z, coord.Y), block));
        }

Same methods

ForesterArgs::PlaceBlock ( int x, int y, int z, Block block ) : void