com.javierquevedo.BubbleController.Update C# (CSharp) Method

Update() public method

public Update ( ) : void
return void
        void Update()
        {
            if (isMoving){
                this.transform.Translate(Vector3.right * this.linearSpeed * Mathf.Cos(Mathf.Deg2Rad *this.angle) * Time.deltaTime);
                this.transform.Translate(Vector3.up * this.linearSpeed * Mathf.Sin(Mathf.Deg2Rad *this.angle) * Time.deltaTime);
                if (this.motionDelegate != null){
                    if (!this.motionDelegate(this.transform.position)){
                        // revert position
                        this.transform.Translate(Vector3.left * this.linearSpeed * Mathf.Cos(Mathf.Deg2Rad *this.angle) * Time.deltaTime);
                        this.transform.Translate(Vector3.down * this.linearSpeed * Mathf.Sin(Mathf.Deg2Rad *this.angle) * Time.deltaTime);
                        this.isMoving = false;
                        if (collisionDelegate != null)
                        {
                            collisionDelegate(this.gameObject);
                        }
                    }
                    else
                    {
                    this.updateDirection();
                    }
                }
            }
        }