Zepheus.Zone.Game.Equip.Equip C# (CSharp) Method

Equip() public method

public Equip ( Zepheus.Zone.Game.DroppedEquip pBase, ZoneCharacter pNewOwner, sbyte pSlot ) : System
pBase Zepheus.Zone.Game.DroppedEquip
pNewOwner ZoneCharacter
pSlot sbyte
return System
        public Equip(DroppedEquip pBase, ZoneCharacter pNewOwner, sbyte pSlot)
        {
            DatabaseEquip dbeq = new DatabaseEquip();
            dbeq.IncDex = pBase.Dex;
            dbeq.IncStr = pBase.Str;
            dbeq.IncEnd = pBase.End;
            dbeq.IncInt = pBase.Int;
            dbeq.IncSpr = pBase.Spr;
            dbeq.Upgrades = pBase.Upgrades;
            dbeq.EquipID = pBase.ItemID;
            dbeq.Slot = pSlot;
            dbeq.Character = pNewOwner.character;

            Program.Entity.AddToDatabaseEquips(dbeq);
            equip = dbeq;
            ItemID = (ushort)dbeq.EquipID;
            pNewOwner.InventoryItems.Add(pSlot, this);
            pNewOwner.Save();
        }

Same methods

Equip::Equip ( DatabaseEquip eqp ) : System