public static void DrawTitleSafeAreas(GraphicsDevice graphics, VectorRenderer vectors,
Color notActionSafeColor, Color notTitleSafeColor)
{
int width = graphics.PresentationParameters.BackBufferWidth;
int height = graphics.PresentationParameters.BackBufferHeight;
int dx = (int)(width * 0.05);
int dy = (int)(height * 0.05);
// const int z = 0;
/*(vectors.DrawLines(new[] {
new Vector3(dx, dy, z),
new Vector3(dx + width - 2 * dx, dy, z),
new Vector3(dx + width - 2 * dx, dy + height - 2 * dy, z),
new Vector3(dx, dy + height - 2 * dy, z) }, Matrix.Identity, notActionSafeColor, true);
vectors.DrawLines(new[] {
new Vector3(dx * 2, dy * 2, z),
new Vector3(dx * 2 + width - 4 * dx, dy * 2, z),
new Vector3(dx * 2 + width - 4 * dx, dy * 2 + height - 4 * dy, z),
new Vector3(dx * 2, dy* 2 + height - 4 * dy, z) }, Matrix.Identity, notTitleSafeColor, true);*/
}