XG.Model.Domain.Server.RemoveChannel C# (CSharp) Method

RemoveChannel() public method

public RemoveChannel ( Channel aChannel ) : bool
aChannel Channel
return bool
        public bool RemoveChannel(Channel aChannel)
        {
            return Remove(aChannel);
        }

Usage Example

Example #1
0
        public void DaoWriteObjectsTest()
        {
            var dao = new XG.DB.Dao();
            dao.Scheduler = new StdSchedulerFactory().GetScheduler();
            dao.Start("Dao");

            var files = dao.Files;
            for (int a = 0; a < Count; a++)
            {
                var file = new File("test" + a, 1000000 * (a + 1));
                file.CurrentSize = 700000 * (a + 1);
                files.Add(file);
            }

            var servers = dao.Servers;
            for (int a = 1; a < Count; a++)
            {
                var server = new Server
                {
                    Connected = random.Next(1, 3) == 1,
                    Name = "irc.test.com" + a,
                    Port = 6666 + a
                };

                for (int b = 1; b < Count; b++)
                {
                    var channel = new Channel
                    {
                        Connected = random.Next(1, 3) == 1,
                        Name = "#test" + a + "-" + b
                    };

                    for (int c = 1; c < Count; c++)
                    {
                        var bot = new Bot
                        {
                            Name = "Bot " + a + "-" + b + "-" + c,
                            InfoSpeedCurrent = random.Next(100000, 1000000),
                            InfoSpeedMax = random.Next(1000000, 10000000),
                            InfoSlotCurrent = random.Next(1, 10),
                            InfoSlotTotal = random.Next(10, 100),
                            InfoQueueCurrent = random.Next(1, 10),
                            InfoQueueTotal = random.Next(10, 1000),
                            HasNetworkProblems = random.Next(1, 10) > 7,
                            LastMessage = "This is a test message that should be long enough for the most of the table and cell width test cases which are there for testing purposes.",
                            LastMessageTime = DateTime.Now.AddMinutes(random.Next(10000, 100000))
                        };

                        int rand = random.Next(1, 4);
                        if (rand == 1)
                        {
                            bot.Connected = true;
                            bot.State = Bot.States.Active;
                            bot.HasNetworkProblems = false;
                        }
                        else if (rand == 2)
                        {
                            bot.Connected = random.Next(1, 3) == 1;
                            bot.State = Bot.States.Idle;
                        }
                        else if (rand == 3)
                        {
                            bot.Connected = true;
                            bot.State = Bot.States.Waiting;
                            bot.QueueTime = random.Next(10, 100);
                            bot.QueuePosition = random.Next(1, 10);
                        }

                        for (int d = 1; d < Count; d++)
                        {
                            var ending = new string[]{"rar", "mkv", "mp3", "tar", "avi", "wav", "jpg", "bmp"};

                            var packet = new Packet
                            {
                                Name = "Pack " + a + "-" + b + "-" + c + "-" + d + "." + ending[random.Next(0, ending.Length)],
                                Id = a + b + c + d,
                                Size = random.Next(1000000, 10000000),
                                LastUpdated = DateTime.Now.AddDays(random.Next(1, 10) * -1),
                                LastMentioned = DateTime.Now.AddDays(random.Next(10, 100) * -1)
                            };

                            if (d == 1)
                            {
                                if (bot.State == Bot.States.Active)
                                {
                                    packet.Enabled = true;
                                    packet.Connected = true;
                                }
                                else if (bot.State == Bot.States.Waiting)
                                {
                                    packet.Enabled = true;
                                }
                            }
                            else if (d == 2)
                            {
                                if (bot.State == Bot.States.Waiting)
                                {
                                    packet.Enabled = true;
                                }
                            }

                            bot.AddPacket(packet);
                        }

                        channel.AddBot(bot);
                    }

                    server.AddChannel(channel);
                }

                servers.Add(server);

                var channelToDrop = server.Channels.First();
                server.RemoveChannel(channelToDrop);
            }

            var searches = dao.Searches;
            for (int a = 0; a < Count; a++)
            {
                var search = new Search
                {
                    Name = "test" + random.Next(1000, 10000)
                };

                searches.Add(search);

                search.Name = "Pack " + a;
            }
        }